The example demonstrates how to optimize low-poly cylinders, including a bent cylinder and cylinder cap with an inner hole, by reducing edges while preserving the silhouette. Optimize Low-Poly Bent Cylinders In the first case, you can see the bent cylinders....
Retopologizing a model with proper loop flow is an essential skill for any modeler, particularly when working with flexible, organic surfaces such as cloth, skin, character body etc. To achieve a clean topology, it’s crucial to avoid using T-vertices as much as...
As we know, the total degrees of the circle is 360°. So the simplest way to find a right angle is to divide the full circle angle (360°) into the count of polygon sides. For example: to get the octagon divide 360° by 8 sides, and we will get 45°. So you need to...
The retopology can help to simplify the high poly mesh and avoid a huge amount of extra polygons. In this guide, you can see two pictures with different types of cylinder caps topology. The first picture includes topology schemes for: Hexagon – 6 edges; Octagon...
Why you should use an even quantity number of the edge in the cylinder cap? Here are some reasons: It will provide two crossed central loops in the cap middle; Even numbers are simple to remember and count; Easily to insert extra edges with saving the central loops;...
Recent Comments