Advanced human torso rig

Advanced human torso rig

The example of an advanced human character torso rig. This rig scheme includes two joints of the jaw, two for the neck, five for the spine (including root joint), and two joints for the pelvis. An example of the bones naming structure: jaw aim;jaw; neck_top;neck_base;...
Bones naming in the human character rig

Bones naming in the human character rig

The proper and convenient naming of bones in a human rig directly affects the comfort and speed of working with it. The picture shows a simple rig of a human character with easy-to-understand bone names. The naming is based on simplified names for the bones of a real...
Basic geometric shapes in 3d modeling

Basic geometric shapes in 3d modeling

A geometric shape is a complex of points, lines, or curves closed by one border. The basic shapes are square, triangle and circle.Let’s have a look at the most common shapes using in 3d modeling. Triangle (3 sides) It is a simple geometric shape that includes...
TOP 6 Topology Simplifying Tips

TOP 6 Topology Simplifying Tips

Six basic schemes of the topology simplifying: 1-2. Two polygons to one (2/1) Two polygons in the input become the one polygon in the output. The connection is two quad polygons between. In the first scheme, the polygons directed from the top and the left side. At the...